Half-Life: The Series — Title Sequence
A fictional title sequence for a live-action series adaptation of Half-Life, created as the second practical assignment for the Motion Graphics course in the Digital Graphic Design program at Escuela Da Vinci. This project was an exploration of 3D space and depth within After Effects: building the sequence using 3D cameras and depth of field to create a cinematic, atmospheric feel true to the game's tone. Vector assets were illustrated in Adobe Illustrator and animated using techniques like Linear Wipe reveals, Glow, and Lens Flare to bring the iconic Lambda logo to life. Sound design was edited and synced to match the pacing and rhythm of the visual reveal, reinforcing the tension and mystery of the intro. Skills: After Effects (3D Cameras, Depth of Field, Linear Wipe, Glow), Adobe Illustrator (vector art), Sound Editing